Links:

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Description:

PinBound is an early prototype of a Roguelike Pinball 2D I’m working on. The name is just temporary, and it’s still early in development, but here’s where things stand so far:

  • 🎲 Randomly generated levels: Currently, there are some experimental levels to try. Full randomization is in the works, but not ready yet.
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  • 💀 Enemies and bosses: There are some already coded, but the design is still WIP.
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  • 🌟 Power-ups and upgrades: A few are functional, but there’s a lot more to come as I develop this further.
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  • ⚡ Smooth, responsive, and satisfying controls: I’ve really focused on making the controls feel great, and I hope you’ll appreciate the juiciness and responsiveness as much as I do.
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  • 🎨 Appealing design: Full disclosure: Most of the textures are currently generated with AI. Once I gather some funds, I plan to hire artists to replace this with custom-made visuals to bring the game’s aesthetic to life.
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This is a work in progress, and I’m excited to keep developing it. Feel free to try it out, and if you have any feedback or thoughts, let me know!


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