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PinBound
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Devlog
Version 0.23.1
March 08, 2025
by
DiceNook
#0.23.1
On this update you won't see much change. I spent most of the time refactoring the code to make it more robust and avoid introducing bugs on future updates. I added a transition screen when moving fro...
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Version 0.23.0
March 02, 2025
by
DiceNook
You can now play PinBound directly on Itch.io without downloading anything! Just jump in and play instantly...
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Version 0.20.1
February 15, 2025
by
DiceNook
- Adds "smash" effect to the ball - Small bug fixes...
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Version 0.20.0
February 14, 2025
by
DiceNook
#0.20.0
- Adds a new enemy - Adds a new postprocessing effect on Screen Shake Screen Shake + Enemy...
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Version 0.19.0
February 07, 2025
by
DiceNook
#0.19.0
- Adds enemies (currently they just move around) - Adds a new map for testing enemies - Adds feedback regarding ending the test level...
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Version 0.18.0
February 05, 2025
by
DiceNook
#0.18.0
-Adds two testing maps (pachinko and water map) -Adds a pixelate effect for censured balls -Water shaders for maps with water...
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Version 0.15.1
January 29, 2025
by
DiceNook
1
#1.15.1
- The size of the texture of the balls is increased to 100x100 pixels. - Users should be able to upload textures of any size for the balls. - The starting menu is tweaked a bit...
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Version 0.15.0
January 27, 2025
by
DiceNook
#0.15.0
- Players can upload their own design of the balls - Changes in the starting menu...
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Version 0.14.1
January 26, 2025
by
DiceNook
- The game window can be resized - Reduces the effect of the Screen Shake...
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